Workforce
Part of the Population guide
Workforce is a system's population rounded down to whole points. Buildings mobilize part of it.

Each building mobilizes a fixed workforce, the same at every level.

Which buildings mobilize:
- A finished building, on any planet, moon or asteroid.
- A damaged building, even though it gives no bonuses.
- A building being upgraded or repaired.
- A building under construction mobilizes nothing until it is finished.
- Destroying a building frees its workforce at once.
Over-mobilization
When buildings mobilize more workforce than the system has, the system's outputs drop.
12 workforce, 15 mobilized: outputs reduced by 20 %
penalty = 1 − workforce ÷ mobilized
Tooltips show it as Over-mobilized population. For the outputs it reduces and how it adds to other penalties, see System penalties.
Numbers shown for Legacy games. This page is the same at every speed.