Aerospace Military Academy draft

Part of the Buildings guide

Limited Can only build one per celestial body (planet, moon, asteroid). What Unique and Limited mean

Built on
Barren Planets
Workforce
3 Population Mobilized
Unlocked by
Neural Derivations
Levels
5
Sieges
Twice as likely to be damaged as most buildings

It is also the university of Navarchs, with one course seat per level. See University courses.

Aerospace Military Academy12345
Aerospace Military Academy
3 Population Mobilized
Limited
Fighter Ships' Initial XP+6Fighter Ships' Initial XP
Corvette Ships' Initial XP+6Corvette Ships' Initial XP
Frigate Ships' Initial XP+6Frigate Ships' Initial XP
Capital Ships' Initial XP+6Capital Ships' Initial XP
Fighter Ships' Initial XP+12Fighter Ships' Initial XP
Corvette Ships' Initial XP+12Corvette Ships' Initial XP
Frigate Ships' Initial XP+12Frigate Ships' Initial XP
Capital Ships' Initial XP+12Capital Ships' Initial XP
Fighter Ships' Initial XP+18Fighter Ships' Initial XP
Corvette Ships' Initial XP+18Corvette Ships' Initial XP
Frigate Ships' Initial XP+18Frigate Ships' Initial XP
Capital Ships' Initial XP+18Capital Ships' Initial XP
Fighter Ships' Initial XP+24Fighter Ships' Initial XP
Corvette Ships' Initial XP+24Corvette Ships' Initial XP
Frigate Ships' Initial XP+24Frigate Ships' Initial XP
Capital Ships' Initial XP+24Capital Ships' Initial XP
Fighter Ships' Initial XP+30Fighter Ships' Initial XP
Corvette Ships' Initial XP+30Corvette Ships' Initial XP
Frigate Ships' Initial XP+30Frigate Ships' Initial XP
Capital Ships' Initial XP+30Capital Ships' Initial XP
6,000 Production19,500 Credit
15,750 Production45,760 Credit
31,500 Production74,360 Credit
63,000 Production107,250 Credit
126,000 Production143,000 Credit

Levels

Every level above 1 is an upgrade. See upgrades for what the requirements mean.

Level Credit Credit cost Production Production cost Requires Effects
1 19,500 6,000 Neural Derivations, Central Hub level 1 +6 Fighter Ships' Initial XP; +6 Corvette Ships' Initial XP; +6 Frigate Ships' Initial XP; +6 Capital Ships' Initial XP
2 45,760 15,750 Central Hub level 2 +12 Fighter Ships' Initial XP; +12 Corvette Ships' Initial XP; +12 Frigate Ships' Initial XP; +12 Capital Ships' Initial XP
3 74,360 31,500 Central Hub level 3 +18 Fighter Ships' Initial XP; +18 Corvette Ships' Initial XP; +18 Frigate Ships' Initial XP; +18 Capital Ships' Initial XP
4 107,250 63,000 Central Hub level 4 +24 Fighter Ships' Initial XP; +24 Corvette Ships' Initial XP; +24 Frigate Ships' Initial XP; +24 Capital Ships' Initial XP
5 143,000 126,000 Central Hub level 5 +30 Fighter Ships' Initial XP; +30 Corvette Ships' Initial XP; +30 Frigate Ships' Initial XP; +30 Capital Ships' Initial XP

Unlocking

Unlocked by the patent Neural Derivations. A patent can only be bought once the one above it is owned. Its path from the root of the patent tree:

  1. Holographic Storage System Holographic Storage System
  2. Controlled Environment Controlled Environment
  3. Magnetic Cranes Magnetic Cranes
  4. Neural Derivations Neural Derivations

Numbers shown for Legacy games. Other speeds: Tactic Flash