Population status

Part of the Population guide

Stability A population status is the tier a system's stability puts it in.

Status Stability Output penalty
Normal > 0 —
Discontentment -10 < … ≤ 0 -10 %
Protests -20 < … ≤ -10 -25 %
Localized revolts -30 < … ≤ -20 -50 %
Widespread rebellion ≤ -30 -80 %
The population status bar: productivity by stability band, current band highlighted
The highlighted band is the system's current status.
  • Every status below Normal reduces the system's outputs by its penalty. See System penalties for which outputs.
  • Stability of exactly 0 is already Discontentment.
  • Tooltips show this penalty as Insufficient stability.
  • You get a notification when population, a finished or removed building, or a Destabilize pushes your system out of Normal.

Numbers shown for Legacy games. This page is the same at every speed.